The publisher signs a different game because your studio went quiet for four weeks after the demo
Publisher acquisition is the most time-sensitive commercial process a game studio manages. When a publisher expresses interest in an IP — whether at a conference booth, through an industry portal, or via a direct email after a gameplay trailer — that interest has a short half-life. Publishers evaluate dozens of projects simultaneously, and the studios that convert interest into conversations are the ones that followed up within 48 hours, provided additional materials proactively, and maintained visible momentum throughout the evaluation period. A studio that sends a demo build and then waits four weeks to follow up has effectively communicated that their commercial process is as disorganised as their development might be. HelloGrowthCRM captures every publisher contact the moment interest is expressed, prompts the business development lead to follow up within your defined window, and maintains a conversation sequence through every evaluation stage so no publisher deal goes cold from inattention.